Achievement Hunter: HEIST
In April 2018, I had the incredible opportunity to collaborate with Rooster Teeth Games on their latest project- Achievement Hunter: HEIST. As a longtime fan of Rooster Teeth, I was thrilled to be able to contribute to their media empire by defining the look and feel of the game.
My contributions to the project included the card layout direction, icon development, and illustration of the "map" motif used throughout the cards and play mat.



Icons & Map
The map illustration began as a quick concept test- loosely inspired by navigation maps in video games- and ended up serving as the example that defined the rest of the project. Vehicle, Weapon, and Tech icons were influenced by the Achievement Hunter logo- with contrasting circular and sharp shapes, meant to inspire action.
RTX Austin 2018
HEIST premiered live at RTX Austin 2018 to a warm reception by con-goers.
Achievement Hunter: HEIST is available for purchase on the Rooster Teeth Store.
Special thanks to designers Brian Reilly & Pete Betcher, illustrators Katie Fortune and JJ Lopez, Luis Medina, and Rooster Teeth Games.
